DSA Tracker

Medium

Number of Provinces

A medium Graph problem included in Striver A2Z. Below: the roles whose interviews prioritise this topic, and how to practise it.

Topic
Graph
Sheets
1
Core for
11 roles
Platform
LeetCode

The problem

Given an undirected graph with n nodes labeled from 0 to n-1 and an adjacency matrix, return the number of provinces. A province is a group of directly or indirectly connected cities.

Example 1

Input
isConnected = [[1,1,0],[1,1,0],[0,0,1]]
Output
2
Why
Cities 0 and 1 are connected, city 2 is separate. Two provinces.

Example 2

Input
isConnected = [[1,0,0],[0,1,0],[0,0,1]]
Output
3
Why
No connections between any cities, so each is its own province.

Constraints

  • n == isConnected.length
  • 1 <= n <= 200
  • isConnected[i][j] is 0 or 1

How to think about it

Updated 2026-09-09

Provinces are connected components in disguise, encoded in an n x n adjacency matrix instead of an edge list. Finding the number of provinces means counting how many times an unvisited city must initiate an exhaustive search to sweep all of its transitively connected neighbors.

Approaches, worst first

  1. DFS component sweep

    time O(n^2) · space O(n)

    Maintain a boolean array `visited` of length n. Loop i from 0 to n - 1: if city i is not visited, increment province count and recursively mark all j where `isConnected[i][j] === 1`.

  2. Disjoint Set UnionWrite this one

    time O(n^2 * α(n)) · space O(n)

    Initialize DSU with count = n. Iterate over upper triangular indices 0 <= i < j < n: whenever `isConnected[i][j] === 1`, union i and j and decrement count if their sets were distinct.

Where people lose marks · 3
  • Iterating over the adjacency matrix requires checking `isConnected[i][j] === 1 && i !== j` to avoid processing self-connections.
  • Assuming symmetric matrix reading requires checking both directions; reading only upper triangle is sufficient for DSU but DFS requires full row checks.
  • Confusing 0-indexed matrix dimensions with 1-based counts causes off-by-one loops that omit city 0 or trigger index out-of-bounds crashes.

The theory behind it

Graph — the ground this problem stands on. All Graph problems

What Graph is

A graph is a network of individual points, called vertices or nodes, connected by lines called edges. Think of a subway transit map, an electrical circuit, or a web of social friends. Unlike a tree, a graph has no designated top node and no parent-child hierarchy. Connections can run one-way or both ways, and paths can loop back on themselves to form closed cycles.

When to reach for it

Reach for graph algorithms when inputs describe relationships, networks, flights between cities, course prerequisites, or clone networks. Signals include finding the shortest route across unweighted connections, ordering tasks that depend on earlier tasks, counting isolated clusters, or checking whether a path contains an infinite loop. Whenever problems present pairs of related entities and ask for reachability, distances, or dependencies, graph representations apply.

How the pattern works

First convert edge lists into an adjacency list, mapping each node to an array of its neighbors. Choose your exploration strategy based on the goal: use a queue and breadth-first search to find the shortest path in unweighted networks, or use recursion and depth-first search to explore full paths and detect cycles. Because graphs can have loops, always track visited nodes in a set or boolean array. Add nodes to the visited set at the moment they enter the queue so they are never visited twice.

What each operation costs

OperationTime
visit all nodes and edges via searchO(v + e)
topological sort using in-degree countsO(v + e)
shortest path using dijkstra with a min-heapO((v + e) log v)
What usually goes wrong with Graph
  • Adding a node to the visited set when popping from the queue instead of when pushing, which lets neighboring nodes enqueue duplicate entries and wastes memory.
  • Failing to check for cycles in directed graphs when finding prerequisite orders, causing topological sort routines to hang or return incomplete lists.
  • Assuming an input graph is fully connected and scanning from only a single starting node, missing disconnected islands and isolated components.

Which roles need this problem

Graph is a core topic for these 11 roles — if you're targeting one of them, this problem is early in your path, not optional.

Secondary for 6 more roles, including Performance Engineer, Search Engineer, Information Retrieval Engineer.

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More Graph problems

Problem set and role mapping as of .