DSA Tracker

Medium

Cheapest Flights Within K Stops

A medium Graph problem included in Striver A2Z. Below: the roles whose interviews prioritise this topic, and how to practise it.

Topic
Graph
Sheets
1
Core for
11 roles
Platform
LeetCode

The problem

Given n cities labeled from 0 to n-1, a list of flights [from, to, price], a source city, a destination city, and a maximum number of stops k, find the cheapest price from source to destination with at most k stops. Return -1 if no such route exists.

Example 1

Input
n = 3, flights = [[0,1,100],[1,2,100],[0,2,500]], src = 0, dst = 2, k = 1
Output
200
Why
Cheapest route: 0->1->2 with total price 200 and 1 stop.

Example 2

Input
n = 3, flights = [[0,1,100],[1,2,100],[0,2,500]], src = 0, dst = 2, k = 0
Output
500
Why
With 0 stops, only the direct flight 0->2 at price 500 is available.

Constraints

  • 1 <= n <= 100
  • 0 <= flights.length <= 5000
  • 0 <= k < n

How to think about it

Updated 2026-09-09

The constraint is not just cheapest price, but price within at most k intermediate stops (k + 1 total edges). Standard Dijkstra can discard a path with more stops that would have offered a cheaper route later. Bellman-Ford matches this edge-count bound precisely: running exactly k + 1 edge relaxation rounds restricts paths to at most k + 1 flights.

Approaches, worst first

  1. Bellman-Ford with temporary copy array

    time O(k * E) · space O(V)

    Maintain an array `prices` initialized to infinity with `prices[src] = 0`. Execute k + 1 iterations: clone `prices` into `temp`, relax each flight `(u, v, p)` using `temp[v] = min(temp[v], prices[u] + p)`, and assign `prices = temp`. Return `prices[dst]` if finite, else -1.

  2. BFS level-by-level queueWrite this one

    time O(k * E) · space O(V + E)

    Queue tuples of `(city, cost)`. Process level by level up to k + 1 rounds, tracking the lowest cost to each city. Prune branches if tentative cost exceeds known best cost for that city.

Where people lose marks · 3
  • Updating prices in-place within the same Bellman-Ford iteration allows a chain of flights to be traversed in one round, effectively taking more than 1 flight per iteration.
  • When k = 0, exactly 1 direct flight is permitted; running 0 rounds of relaxations would incorrectly leave all destinations unreachable.
  • Using Dijkstra indexed purely by city without tracking current stops used leads to incorrect pruning of valid paths.

The theory behind it

Graph — the ground this problem stands on. All Graph problems

What Graph is

A graph is a network of individual points, called vertices or nodes, connected by lines called edges. Think of a subway transit map, an electrical circuit, or a web of social friends. Unlike a tree, a graph has no designated top node and no parent-child hierarchy. Connections can run one-way or both ways, and paths can loop back on themselves to form closed cycles.

When to reach for it

Reach for graph algorithms when inputs describe relationships, networks, flights between cities, course prerequisites, or clone networks. Signals include finding the shortest route across unweighted connections, ordering tasks that depend on earlier tasks, counting isolated clusters, or checking whether a path contains an infinite loop. Whenever problems present pairs of related entities and ask for reachability, distances, or dependencies, graph representations apply.

How the pattern works

First convert edge lists into an adjacency list, mapping each node to an array of its neighbors. Choose your exploration strategy based on the goal: use a queue and breadth-first search to find the shortest path in unweighted networks, or use recursion and depth-first search to explore full paths and detect cycles. Because graphs can have loops, always track visited nodes in a set or boolean array. Add nodes to the visited set at the moment they enter the queue so they are never visited twice.

What each operation costs

OperationTime
visit all nodes and edges via searchO(v + e)
topological sort using in-degree countsO(v + e)
shortest path using dijkstra with a min-heapO((v + e) log v)
What usually goes wrong with Graph
  • Adding a node to the visited set when popping from the queue instead of when pushing, which lets neighboring nodes enqueue duplicate entries and wastes memory.
  • Failing to check for cycles in directed graphs when finding prerequisite orders, causing topological sort routines to hang or return incomplete lists.
  • Assuming an input graph is fully connected and scanning from only a single starting node, missing disconnected islands and isolated components.

Which roles need this problem

Graph is a core topic for these 11 roles — if you're targeting one of them, this problem is early in your path, not optional.

Secondary for 6 more roles, including Performance Engineer, Search Engineer, Information Retrieval Engineer.

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More Graph problems

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